22 de abril de 2009

Medianos Oscuros

Los Medianos Oscuros son una orden secreta que busca el dominio de los Medianos sobre el mundo, y para su labor intentan desestabilizar todos los gobiernos existentes de otras razas.

Con su apariencia inocente, y buscando trabajos donde pasar desapercibidos como ayudas de cámara, criados, cocineros, mozos de cuadra, y otras profesiones similares, poco a poco se han ido infiltrando en todos los castillos y palacios importantes de los Reinos.

Usan en su discurso que sus ideales son liberar a los medianos del yugo de las razas que los tratan despectivamente, y para ello, se aprovechan del mismo desprecio que les tienen.

Sabotajes, asesinatos sin resolver, papeles cambiados o desaparecidos, su fuerza es bastante importante, y muy invisible. Siempre que capturan a uno se hace el tonto y dice que no sabía lo que hacía, que un poderoso mago, o un acaudalado señor, se aprovechó de él. La mayoría de las veces, los creen.

Entrenados en su infancia por los Señores de la Justicia, son expertos luchadores con dagas, venenos y hechizos simples.

El motto de los Medianos Oscuros es muy simple: Si no es un Mediano, hazlo sufrir.

Datos para Microlite 20

Raza: Mediano. +2 a Destreza.
Clase: Mediano Oscuro.
No pueden usar armadura. Tienen un bono de +3 a subterfugio. Tienen +2 a la CA.

Hechizos
Name Level Description Duration
Dancing Lights 0 Creates torches or other lights. 1 minute (D)
Daze 0 Humanoid creature of 4 HD or less loses next action. 1 round
Detect Poison 0 Detects poison in one creature or small object. Instantaneous
Ghost Sound 0 Figment sounds. 1 round/level (D)
Mage Hand 0 5-pound telekinesis. Concentration
Message 0 Whispered conversation at distance. 10 min./level
Color Spray 1 Knocks unconscious, blinds, and/or stuns weak creatures. Instantaneous; see text
Comprehend Languages 1 You understand all spoken and written languages. 10 min./level
Detect Secret Doors 1 Reveals hidden doors within 60 ft. Concentration, up to 1 min./level (D)
Disguise Self 1 Changes your appearance. 10 min./level (D)
Feather Fall 1 Objects or creatures fall slowly. Until landing or 1 round/level
Obscuring Mist 1 Fog surrounds you. 1 min./level
Alter Self 2 Assume form of a similar creature. 10 min./level (D)
Cat’s Grace 2 Subject gains +4 to Dex for 1 min./level. 1 min./level
Darkness 2 20-ft. radius of supernatural shadow. 10 min./level (D)
Fog Cloud 2 Fog obscures vision. 10 min./level
Invisibility 2 Subject is invisible for 1 min./level or until it attacks. 1 min./level (D)
Mirror Image 2 Creates decoy duplicates of you (1d4 +1 per three levels, max 8). 1 min./level (D)
Haste 3 One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. 1 round/level
Hold Person 3 Paralyzes one humanoid for 1 round/level. 1 round/level (D); see text
Invisibility Sphere 3 Makes everyone within 10 ft. invisible. 1 min./level (D)
Secret Page 3 Changes one page to hide its real content. Permanent
Shrink Item 3 Object shrinks to one-sixteenth size. One day/level; see text
Tongues 3 Speak any language. 10 min./level
Contagion 4 Infects subject with chosen disease. Instantaneous
Dimension Door 4 Teleports you short distance. Instantaneous
Fire Trap 4 Opened object deals 1d4 damage +1/level. Permanent until discharged (D)
Illusory Wall 4 Wall, floor, or ceiling looks real, but anything can pass through. Permanent
Invisibility, Greater 4 As invisibility, but subject can attack and stay invisible. 1 round/level (D)
Polymorph 4 Gives one willing subject a new form. 1 min./level (D)
Baleful Polymorph 5 Transforms subject into harmless animal. Permanent
Dominate Person 5 Controls humanoid telepathically. One day/level
Nightmare 5 Sends vision dealing 1d10 damage, fatigue. Instantaneous
Passwall 5 Creates passage through wood or stone wall. 1 hour/level (D)
Secret Chest 5 Hides expensive chest on Ethereal Plane; you retrieve it at will. Sixty days or until discharged
Seeming 5 Changes appearance of one person per two levels. 12 hours (D)
Eyebite 6 Target becomes panicked, sickened, and comatose. 1 round per three levels; see text
Mislead 6 Turns you invisible and creates illusory double. 1 round/level (D) and concentration + 3 rounds; see text
Permanent Image 6 Includes sight, sound, and smell. Permanent (D)
Shadow Walk 6 Step into shadow to travel rapidly. 1 hour/level (D)
Veil 6 Changes appearance of group of creatures. Concentration + 1 hour/level (D)
Finger of Death 7 Kills one subject. Instantaneous
Insanity 7 Subject suffers continuous confusion. Instantaneous
Invisibility, Mass 7 As invisibility, but affects all in range. 1 min./level (D)
Phase Door 7 Creates an invisible passage through wood or stone. One usage per two levels
Statue 7 Subject can become a statue at will. 1 hour/level (D)
Teleport, Greater 7 As teleport, but no range limit and no off-target arrival. Instantaneous
Clone 8 Duplicate awakens when original dies. Instantaneous
Polymorph Any Object 8 Changes any subject into anything else. See text
Power Word Stun 8 Stuns creature with 150 hp or less. See text
Temporal Stasis 8 Puts subject into suspended animation. Permanent
Trap the Soul 8 Imprisons subject within gem. Permanent; see text
Foresight 9 ‘Sixth sense’ warns of impending danger. 10 min./level
Power Word Kill 9 Kills one creature with 100 hp or less. Instantaneous
Shapechange 9 Transforms you into any creature, and change forms once per round. 10 min./level (D)
Teleportation Circle 9 Circle teleports any creature inside to designated spot. 10 min./level (D)
Time Stop 9 You act freely for 1d4+1 rounds. 1d4+1 rounds (apparent time); see text